I decided that I needed to take the plunge and get a box insert for a couple of my games. I decided on this for a few different reasons. My first attempts at making my own ended in less than stellar results. I ended up with three awkwardly shaped bottom trays for either Eldritch Horror or Arkham Horror and a nasty cut on my finger. I had used various storage items for pieces with some mixed results. They worked okay, but they did not work the best.
So, I decided on picking up three inserts from Broken Token. I picked inserts for Dead of Winter, King of Tokyo and Legendary Encounters. Legendary Encounters was an easy pick because I really hate how the box is set up.. or rather the total lack of set up in the box. Dead of Winter I picked because the insert looked like it helped with set up and break down. And King of Tokyo was picked because it was inexpensive.
The inserts ship unassembled, which was the one thing I was concerned about, especially given my first attempts at home made inserts. But the items are scored to allow for easy separation, and the pieces are labeled on the instructions so you can tell which piece is which. The pieces fit together quite well and did not require glue (though they do recommend using tape on the corners of the inserts) and fit the boxes quite snugly.
As it turned out, my copy of King of Tokyo, which includes the two expansions, really needed an insert. The box itself had everything tossed in, some of it in bags, other items just thrown in haphazardly.
The Dead of Winter insert is probably the best of the three. It has three removable trays, allowing for the player markers, the tokens and the dice to be pulled out and used for play. Furthermore, everything is marked, allowing for easier sorting in the box.
If I had any complaint about the three inserts, it is that there was not enough dividers for the Legendary Encounters cards. But, since it is possible to order more inserts, I will just have to remember to order some when I get around to ordering an insert for my Marvel Legendary Villains set.
Naturally, with any collection of games, there are a few that just do not seem to make it to the table enough. More are five from my collection that seem to have suffered that fate.
Tis the season for spooks and frights, for ghosts and goblins. And what better way to celebrate this spooktacular (sorry, I couldn’t resist) time of the year than with a few games that just go so well with the season.
Gaming weekend continued into Labor Day with an early start. Well, for me noon is early.
I started off joining in on a game of Pathfinder Adventure Card Game. This game uses the Pathfinder role-playing game and converts it into a card based system that allows players to level up their chosen characters. There are a number of expansions for the first game, Rise of the Runelords, and a second big box set, Skull & Shackles, was just released.
I played a wizard on this particular run through and, unfortunately, our party lost this scenario.
Next up I tried the new Legendary Encounters deck building game. This game uses the same mechanism as Marvel Legendary with some tweaks to make it work for the Alien universe. Two of us started simple, using the suggested set up for starting players. This particular set up runs you through the first movie. The game itself is quite brutal, and I was killed sometime just after we started on the third goal of the mission. Luckily, the other player was able to hang on long enough to meet the last goal of the game and win.
After this, we moved onto Last Night On Earth, a humans versus zombies game. I lost both times we played, the first playing as one of the humans, the second playing as one of the zombie controllers.
Finally, we wrapped up with Lords of Waterdeep. This is a worker placement game based on the Dungeons and Dragons Forgotten Realms games. I have to admit that I have seen this game played on TableTop, and was not all that thrilled by how it played. But sometimes watching and playing are two different things. And while I am not completely convinced I need this game in my collection, I do have to admit that some of the apprehension I had about this game watching it on Youtube has diminished some. Winning the game did not hurt either.
Just a quick note about this weekend’s games.
For the first time, my Phantom squad lost. I was just outgunned and outplayed… and I made a lot of bad mistakes.
Prior to that, we played two games of Sentinels of the Multiverse. I played Fanatic in both games, the first against Ambuscade, and the second against Iron Legacy. Neither of those games ended well.
I picked up the new Legendary deck builder as well. This one is based on the Alien movie franchise. It looks interesting, but I do have a few comments that I have noticed about the Legendary games and how the publisher, Upper Deck, organizes things in their packaging. And by organizing, I mean there isn’t much. The cards for the game are packed in a number of cellophane wrapped decks. Sadly, there is no rhyme nor reason as to how these cards are packed in these decks. You literally have to open every pack before you can figure out if you have all the cards for one set (which I always check after my first experience with a Legendary game). This particular game was aggravating because of the way that cards are split up in the game. Some of the cards are obvious (the character cards all look similar). But other sets are very random, with only small text on the bottom of each card designating which sets the cards go to. Everything was in the box, but it took a while to make sure it was all there. I would hope that Upper Deck would look into a new way of sorting their cards for future Legendary games.
I also picked up 8 ten sided dice. I plan on using these for Wings of Glory WW2… if I ever decide to play with the optional rule rules.