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Pet Peeves About Online Games

A photo taken of my iPod Touch

A photo taken of my iPod Touch (Photo credit: Wikipedia)

As anyone who’s read this blog may have figured out, I play a lot of games.  I’m not necessarily good at them, but I play them.  And, like a lot of people, I have gotten into my fair share of online games.  In this case, I don’t mean World of Warcraft or the (sadly) defunct City of Heroes, I mean those annoying Facebook games that you start playing and can’t stop.  Either those, or the app games you download to your phone (or, in my case, iPod touch) and play.  And, I have had fun with a lot of these games, for a while, until I get bored or I get ticked off.  A lot of times, they just tick me off.

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Just Noticed

I just noticed today that mounts and pets are now available to all characters on an account on World of Warcraft, regardless of what server they are on.

Major boost to battle pets and mounts.

My 5 Favorite Races To Play in World of Warcraft

"World of Warcraft: The Burning Crusade&q...As noted in an earlier blog, I am an Alt-aholic, meaning that I am addicted to creating alternate characters in MMO’s.  While I played just about all classes in City of Heroes (moment of silence, please), I do tend to favor certain races and classes in World of Warcraft.

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4 Things To Add To World of Warcraft

World of Warcraft

Like the rest of the World of Warcraft community, I was up at 3 am (EDT) waiting for Mist of Pandaria.  I do have to admit, it was pandamonium (cue canned laughter for the bad spelling pun).  I was lagging with the newly created Panda monk, mostly because there were 17,000 Pandas running around all at 3am.  I was having more fun with the battle pets, though I think that most of that was because there was not the concentration of people all trying that.  I’m sure that the 90 gold cost to start may have been a hinderance, too.  But, playing the Pokemon style battle pets actually gave me greater incite as to why Ash had to catch them all.

But, in playing last night (especially during the lag moments in Pandaria), I got to thinking that there are some things that World of Warcraft should consider adding to their next big addition… whenever that may be.

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Online Downer

I just read that City of Heroes is going to be shutting down in 2013.

That’s a major bummer.

Marvel: Avengers Assemble Bonuses – Updated

The "Heroic Age" roster of the Aveng...

The “Heroic Age” roster of the Avengers. Cover art for Avengers vol. 4, #12.1, by Bryan Hitch. (Photo credit: Wikipedia)

A few weeks ago, I posted a list of the bonuses in the Facebook game Marvel: Avengers Alliance.  Since then, I have found a few new ones.  This list is nowhere near complete, so if you stumbled across one, let me know and I’ll throw it on the list.

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Avengers Assemble Bonuses

Cover art for Avengers (vol. 3) #1. Art by Geo...

Cover art for Avengers (vol. 3) #1. Art by George Pérez. (Photo credit: Wikipedia)

I’m working on assembling (pardon the pun) a list of the bonuses in Marvel: Avengers Alliance.

At the moment, I have come across the following:

  • Fantastic – Fantastic Four members
  • Assemble – Avengers members
  • X-Force – X-Men members (revised: it appears this bonus works for all mutants since I received it with a Wolverine/Scarlet Witch combo)
  • Asgardians – Thor and Sif
  • Tossers – Heroes who throw things
  • Sibling Rivalry – Invisible Woman and Human Torch
  • Eggheads – Using Genius level heroes (example: Hulk and Mr. Fantastic)
  • Defenders – Members of the Defenders super-team (example: Hulk and Doctor Strange)
  • Quartermaster – Using a lot of items in a battle

Players, are there any others that you have stumbled across while gaming?

Marvel: Avengers Alliance Question

solicited cover

solicited cover (Photo credit: Wikipedia)

Is there a complete list of the bonus combinations available in Avengers Alliance?  I have run across Green Giants (Hulk/She-Hulk), tossers (which sounds bad, but is just characters who throw things), X-Force (X-Men characters) and one other who’s name I’m blanking on.

Marvel: Avengers Alliance – My Strategy

Marvel

Marvel (Photo credit: Wikipedia)

In spite of my previous review of the Facebook game Marvel: Avengers Alliance, I have been pulled into the game.  I think that part of the reason is because I actually have a couple of other people who do play the game as well.  And I’m not talking about another account I run, but actual people.

Naturally, with any game like this, there is a certain degree of strategy involved.  Not a great amount, granted, because it is just a Facebook game, but I have been exercising some planning involved.

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Confessions of An Alt-Aholic


I am a bit of a gamer.  I would not say I’m a great gamer.  After all, I still am not all that great at latching actions to keys, or conversing while in combat, or conversing in general.

As you may have guessed from the picture, I play City of Heroes.  That and World of Warcraft.  I will trade-off depending on whichever I get bored with at the moment.  But, City of Heroes was my first MMO.  As a comic fan, when I heard it was coming out, I knew I had to play it.

It was not for the game play, or the missions.  Frankly, the missions did get a bit repetitive after a while.  For me, the thrill was creating characters.  I love creating characters.  It was one of the things I liked about the old Marvel Super Heroes role playing game.  Even more so with that because it was possible to have to create a character completely from a random roll of the dice.

Granted, City of Heroes does not have quite that random nature.  But the possible variations were still endless.  And I wanted to try them all.  I took to blasters early.  They were the easiest to get the hang of.  Attack from a distance, stay away from anything that can cause damage.  Scrappers came next.  I tried lots of variations of scrappers.  It was a scrapper that was the first character I got to level 50.  Granted, that took four years to do.  Too many variations, too may options.

Soon I had most of the servers loaded with characters.  Some I used often, others, not so much.  Tanks, Defenders, Controllers, I tried them all.  Given my tendency to solo, tanks, blasters, defenders, along with the unlocked Peacebringers and Warshades were favored.  And when City of Villains came out, I had a whole new mess of archetypes to try out.  Sadly, only one seemed to work for me: the Mastermind.  There was something about summoning all manner of creature to do my bidding.

Still, the characters continued.  I set up one server with a whole theme.  The whole concept was that these heroes (and villains) came to our realm to defend it, and their own.  Champions from Avalon they were, shadow warriors, powerful wizards, and dragons.  The dragon I was particularly fond of.

The last time I actually took a count of the characters I created, it was roughly around 70 characters.  That was before the VIP server was up and more characters were created, and new options.  Archetypes were no longer limited by hero or villain.  Now I could create blasters on the villain side, or masterminds on the hero side.  Which lead to the character in the picture.  Alpha Wolf Lord, an animal mastermind hero, and a whole lot of fun to play.

Now I just need to work on getting the staff power set to try out another character.

 

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