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Remember When It Was Fun

La bildo estas kopiita de wikipedia:es. La ori...

La bildo estas kopiita de wikipedia:es. La originala priskribo estas: Dados típicos de 4, 6, 8, 10, 12 y 20 caras (Photo credit: Wikipedia)

I like role playing games, as you may have gathered from past blog posts.  I like them because they are (usually) designed to stimulate the imagination, allowing the players to create their own story while having a little fun along the way.

Granted, I never really got a lot of chance to play many role playing games (or, RPGs if you will).  Growing up, I lived in a  neighborhood without a lot of kids my age, even fewer who were into role playing games.  But I liked reading about the rules, the character generation, the game play.  And, over the years, I have read about a lot of different games, from way back when to the present day.

What sparked me to think about this is my completion of the rule book for the latest RPG set in the Marvel universe, Marvel Heroic Roleplaying Basic Game, and how the word “basic” in the title is highly misleading.

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Character Creating Fun

La bildo estas kopiita de wikipedia:es. La ori...

La bildo estas kopiita de wikipedia:es. La originala priskribo estas: Dados típicos de 4, 6, 8, 10, 12 y 20 caras (Photo credit: Wikipedia)

I did this once before, but thought about it again now that I’m reading up on the rules for the new Marvel Comics Role Playing Game.

One of the things I liked about the first Marvel Super Heroes Role Playing Game was that it was possible to generate a character completely at random.  I often had more fun rolling up new combinations and trying to craft the character from that.  It is something that has been missing in a lot of the games that have followed.

Thus comes the challenge.  I rolled up a random set of abilities and powers.  If you are interested in the challenge, create a character from the powers that follow.

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Confessions of An Alt-Aholic


I am a bit of a gamer.  I would not say I’m a great gamer.  After all, I still am not all that great at latching actions to keys, or conversing while in combat, or conversing in general.

As you may have guessed from the picture, I play City of Heroes.  That and World of Warcraft.  I will trade-off depending on whichever I get bored with at the moment.  But, City of Heroes was my first MMO.  As a comic fan, when I heard it was coming out, I knew I had to play it.

It was not for the game play, or the missions.  Frankly, the missions did get a bit repetitive after a while.  For me, the thrill was creating characters.  I love creating characters.  It was one of the things I liked about the old Marvel Super Heroes role playing game.  Even more so with that because it was possible to have to create a character completely from a random roll of the dice.

Granted, City of Heroes does not have quite that random nature.  But the possible variations were still endless.  And I wanted to try them all.  I took to blasters early.  They were the easiest to get the hang of.  Attack from a distance, stay away from anything that can cause damage.  Scrappers came next.  I tried lots of variations of scrappers.  It was a scrapper that was the first character I got to level 50.  Granted, that took four years to do.  Too many variations, too may options.

Soon I had most of the servers loaded with characters.  Some I used often, others, not so much.  Tanks, Defenders, Controllers, I tried them all.  Given my tendency to solo, tanks, blasters, defenders, along with the unlocked Peacebringers and Warshades were favored.  And when City of Villains came out, I had a whole new mess of archetypes to try out.  Sadly, only one seemed to work for me: the Mastermind.  There was something about summoning all manner of creature to do my bidding.

Still, the characters continued.  I set up one server with a whole theme.  The whole concept was that these heroes (and villains) came to our realm to defend it, and their own.  Champions from Avalon they were, shadow warriors, powerful wizards, and dragons.  The dragon I was particularly fond of.

The last time I actually took a count of the characters I created, it was roughly around 70 characters.  That was before the VIP server was up and more characters were created, and new options.  Archetypes were no longer limited by hero or villain.  Now I could create blasters on the villain side, or masterminds on the hero side.  Which lead to the character in the picture.  Alpha Wolf Lord, an animal mastermind hero, and a whole lot of fun to play.

Now I just need to work on getting the staff power set to try out another character.

 

The Secret Revealed

So, we learn the real reason why the Marvel universe has been invaded by just about every major alien race and entity in existence.

“Um, sir, I know Galactus has been monitored just outside of Pluto, but our systems need to reboot for another update.”

“Again”

“Well, they are Windows based computers, sir.”

“Well, okay.  What are the chances Galactus will come here, right?”

Preparing for NaNoWriMo Year 5

This year will be my fifth year participating in the National Novel Writer’s Month (or, NaNoWriMo).  Much like the previous years, I have grand plans for what I am looking to do with my project, though I know that this is probably the one that I would not even try to get published.  It has nothing to do with the quality of the project.  Lets face it, anyone who has done NaNoWriMo knows that whatever is written in November is a first draft… at best.  In the case of this year’s project, what I’m looking to write makes a lot of pop culture references… A LOT.
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I Really Miss This One – Follow-Up

A while ago, I posted how I missed the old Marvel Super Heroes Role Playing Game, along with a random roll-up of a character.  At that time, I said I would post what I came up with myself.  Here is what I came up with.

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I Really Miss This One

Way back in the day, I remember checking out the old Marvel Super Heroes role-playing game.  I never really got a chance to play it, since I never really had many friends who were into role-playing games of any kind, let alone the Marvel game.  But I liked it, and definitely prefer it over the other super hero role-playing games that were out at that time, or have come out since.

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